The game draws from the horrors of fiction and the real world alike.
The podcast will delve into development and include interviews with the voice actors.
It will also add a model viewer, while also bringing about some bug fixes.
Neil Druckmann speaks in detail about the new Shamblers, the returning Stalkers, and more.
It has broken a record previously held by God of War.
Druckmann says not to let disconnected bits of information color your opinion.
"There are games that are just comfort food. This is not one of those games," says creative director Neil Druckmann.
Naughty Dog also provides more information on enemy factions.
Check out the emotional cinematic commercial in stunning detail.
"One of the reasons we picked Seattle is because of how many diverse locations it has," says Neil Druckmann.
Survivor difficulty is also unlocked from the beginning.
The first TV ad is appropriately somber.
Text-to-speech, UI scaling, and a high-contrast mode are all on hand.
The biggest and most notable changes Naughty Dog are making.
I'm starting to think this game is going to be pretty big.
Naughty Dog discusses its attention to detail when it comes to themes and characters.
The recent State of Play didn't reveal many major new details, but there was still plenty to dive into.
Take a look at new details, an extended new gameplay section, and more.
A new podcast will go behind the scenes of both action-adventure titles.
Not looking good for those who want to try it out in the region.