The number of reveals and announcements made the event a must-attend for many.
Is Hayter really gone?
Prepare for a "more open, more variable" experience.
But because of the need for "experiences", it'll take a while.
Avalance Studios is looking to be "smart on all platforms" though.
AMD explains why they're a little more positive in their outlook regarding the PS4.
Apparently releasing on October 29th for Xbox 360.
Analyst David Gibson provides some insight into when Konami might release the next MGS.
Promises a "bunch of things that should make everyone a little bit happy".
Ubisoft Toronto studio managing director talks about the importance of unique gameplay over technology.
In case, you know, you were given reason to think otherwise.
No Frostbite 3 means we won't be seeing the next generation of either franchise on Nintendo's console.
The world of Thief comes to gritty life.
Patrick Bach talks form versus function, and keeping visual elements that make the game unique.
A futuristic setting and lots of dynamic lighting await.
A mobile division has also been started over at Avalanche.
Good ol' EA - already have DLC planned.
Kojima does it again, in more ways than one.
In an interview with Famitsu, Grasshopper head Suda 51 spoke of a new title in the works.