No elements from its predecessor are present.
Game designer Ricky Cambier talks about the PS3 still having a lot left in the tank.
CD Projekt RED aiming for the title of "Prettiest RPG of All Time".
The PS4 will offer a completely new experience, but is just another addition to the family.
A new Wolfenstein or something else entirely?
In terms of control schemes, Firaxis is interested in what the PS4 has to offer.
Project Lead Joris-Jan van‘t Land offers his take on the market for PC games.
Another title - labeled as "unannounced horror game" - was also discovered.
A recently unearthed trademark provides some new information on Respawn's first title.
Patrick Bach lays down the law on gimmicky motion controls.
Eidos Montreal producer Stephane Roy talks about how once again graphics alone don't make a game.
Project lead Joris-Jan van ‘t Land gives his thoughts on the PS4, along with optimizing ARMA.
"People already always online through other devices", says Yannis Mallat.
Believes it will "change the experience or become an essential part of the story".
Different changes to combat and and more detailed.
Representative Blair Brown lays the smackdown on the official forums.
The world of Wild Hunt comes alive.
The next Need for Speed perhaps?
Straight-forward enough.
It's nice to be epic but what about the shorter, more focused experiences?