Developer Passtech Games has also announced that the game has been played by more than 450,000 players.
Check out some combat against Simon Belmont in the latest trailer for V Rising - Legacy of Castlevania.
Us is again the cause for players being unable to Short Rest, but the latest hotfix addresses this while tackling other bugs.
Aside from the Flame Wizard, other mini-bosses can crop up as you explore different biomes, potentially leading to a failed run.
The teaser sees two trainers facing off, with three Pals on each side and players free to support their team until a victor remains.
Developed by Dead Cells' team Evil Empire, the rogue-lite action platformer sees the Prince questing to save Persia from an invading army.
The sequel to the award-winning rogue-like deckbuilder is built on a new engine and will feature new classes, enemies and more.
Giant Bomb's Jeff Grubb says it was "in pre-production", but it's now on the shelf so the team can focus on Iron Man and Battlefield.
The sequel will reportedly not have classes, allowing players to choose any ability. It's unknown if Destiny 2 loot will carry over.
A pre-expansion patch will roll out on April 30, with the full expansion coming less than a month later, on May 20.
Following the arrival of its first raid boss, multiplayer save data from older versions of the survival title have not been properly working.
The PlayStation China Hero Project-backed game was first officially announced all the way back in March 2017.
Transcendence grants a new unique grenade for Prismatic classes, while new class items can roll with two perks from existing Exotics.
With this feature, we break down all available information on the enigmatic new IP and try to ascertain what's going on with the game.
Few games have ever used their live service nature as well as Helldivers 2 has done so far.
Far From Home COO Wojciech Liwanowski speaks with GamingBolt about the studio's first-person post-apocalyptic survival game.
Launching on June 4th, the expansion allows mixing and matching Light and Darkness subclass abilities into one mega build.
"When the expectations are so high and so much money is put into one title, it’s hugely risky for the company that’s doing it. What if it fails?" says Matthew Karch.
"I have some ideas, but so far, right now, we are completely focused on No Rest for the Wicked for the time being," says Moon Studios CEO and Ori director Thomas Mahler.
The remake allegedly rebooted development after changing studios, and will now also feature new combat and parkour mechanics, it's been claimed.