'We didn't have to do almost any compromises for the game to run well and look great on PS4,' says Dean Sekulic, programmer of The Talos Principle.
Yes, yes, come over to the dark side.
The fantastic narrative and phenomenal puzzle gameplay of The Swapper make their way over to console, with only minimal loss.
Hopefully these guys are caught soon.
Lizard Squad tried to ruin the fun for everyone, but as expected, they ultimately failed.
Some users have been able to connect online but Sony are working hard to fully fix this issue.
A few updates for the upcoming puzzle game for the PlayStation 4 and PC.
A complete video walkthrough for Hohokum.
Pearl Abyss are considering a DX12 version of the MMORPG, Black Desert.
That's pretty big, dude.
When you're down, the only way is up.
Housemarque explains that achieving 1080p and 60fps with superior graphical effects is a challenge.
Naughty Dog also promises upcoming updates for the match-making.
Community Manager of Housemarque, Tommaso De Benetti explains why their next game is their most ambitious yet.
Head of PlayStation Europe, Jim Ryan addresses a few concerns regarding AAA games.
Hint: It just translates to "Silent Hills".
CD Projekt's lead engine programmer Balazs Torok on the finer details of The Witcher 3: Wild Hunt.
Check out how Bithell's creations look on Sackboy and his friends.
As well as pre-order bonuses.