Techland is excited to showcase its "most ambitious project to date."
Every zombie in Dying Light 2 goes through several stages of evolution.
Thirteen employees in total will be affected but will receive severance packages "above" industry standards.
Dying Light 2 lead designer Tymon Smektala talks about how the game's factions can impact the story.
Dying Light 2's lead designer talks about the game's choice and consequence mechanics.
Silas Greaves promises that "legends never die" in this new video.
"The day is for the humans, but the night is for the infected."
You will have to buy the Founders Pack in order to get into Early Access.
Dying Light 2 is looking better than ever.
Players will have to think about how much stamina they're using up with the skills they use during chases.
You'll get plenty of bang for your buck, according to the devs.
Techland's Lead Game Designer gives GamingBolt the lowdown on what Dying Light 2's co-op experience is going to be like.
Narrative designer Chris Avellone also talks about "challenging a lot of tropes" as a storyteller.
Dying Light 2 looks to improve on the first game.
You need that rock solid frame rate for the hardcore parkour.
Techland wants hardcore players to have "more meaningful" repeat experiences.
Techland lead designer discusses parkour puzzles, combat and more.
A butterfly effect style choice and consequence mechanic in play as well.
It will also potentially include an expanded Bad Blood mode.
Re-releases Call of Juarez: Gunslinger on Steam with a 33 percent discount.