What's dead may never die, especially in this case.
Techland aims to make choices very impactful.
The success of the first game made the developer shoot for the stars.
Lead Game Designer Tymon Smektala shares details with GamingBolt abut the game's behind-closed-doors E3 demonstration.
You'll have to live with your decisions and mistakes.
There won't be fewer players, even if next-gen rolls around, says producer Kornel Jaskula.
Dive through windows, slide under obstacles, and much more in this expansive city.
Fly off rooftops with zombie bodies and use them for landing.
The panorama shows the paths you can take.
Dying Light 2's going to present players with various diverging choices and consequences.
The open world title is confirmed to appear at Square Enix's E3 2019 presentation.
Like a zombie apocalypse, you gotta always be ready.
Dying Light 2 will deliver "a slightly better visual experience" on more powerful consoles.
The technology behind the game is pretty hefty.
"We are designing the game with the foundation that some of the players will miss content and we are okay with that," says producer Kornel Jaskula.
Techland is excited to showcase its "most ambitious project to date."
Every zombie in Dying Light 2 goes through several stages of evolution.
Thirteen employees in total will be affected but will receive severance packages "above" industry standards.
Dying Light 2 lead designer Tymon Smektala talks about how the game's factions can impact the story.
Dying Light 2's lead designer talks about the game's choice and consequence mechanics.