Kassandra/Alexios will be called upon to judge the citizens of Atlantis.
Ubisoft discusses the setting and some gameplay elements for the recently revealed title.
Might not be such a bad idea.
"Every mission, every line of dialogue, and every cutscene has been written to account for every possible character," says creative director Clint Hocking.
The developer will be making changes to "reduce the impact" of XP farming quests.
Stephen Rhodes loved getting into the family conflict at the story's center.
The two stealth franchises will allegedly get some VR entries.
Two new main missions, new weapons, and the first Expedition will be added.
Ubisoft's Live Operations Manager Naomi Barnes discusses the new upcoming IP with GamingBolt.
Several bug fixes and improvements to the Story Creator have also been made.
Ubisoft is ensuring that Breakpoint's systemic nature allows players to play the game the way they want to play it.
It's a long but worthwhile journey for the fourth Specialization.
The Judgement of Atlantis will end the DLC saga.
Always expect the unexpected, partner.
Clint Hocking breaks down how they made everyone and their mother a playable character.
Title Update 5 will also be available with Skill Mod buffs, Heroic Bosses dropping Exotics and more.
Did she just say over 9 million?
Massive Entertainment's Live Content Manager Yannick Banchereau speaks with GamingBolt about where Ubisoft plans to take The Division 2 in the coming months.
"There are things they are proposing that will make these machines super sexy for the fans to look forward to," says Ubisoft’s Executive Director for EMEA territories Alain Corre.
"We’re talking different characters, different personas, different voices, different acting," says creative director Clint Hocking.