An occult vibe is strong with this one.
One for the fans of the genre.
Another Ubisoft-Capcom crossover.
Whip-shot enemies, heal allies, and control crowds.
The changes are currently being tested ahead of "general availability."
Escalations, Elusive Targets, and more will be delivered 4-6 week-long Seasons of Sin.
The Struggle Arms System and its combo potential is also shown.
Battle the Cabal (again) on Nessus.
The studio behind Prey and Dishonored is excited about being a part of the Game Pass ecosystem.
Shatterdive, Glacial Quake, and other Stasis abilities should be less oppressive now.
Try out the newest game in Ubisoft's techno-thriller.
Patch notes will be shared ahead of its release.
Those who own the game physically on PS4 will still be able to upgrade to PS5, though.
Frogwares offers up the first proper look at its upcoming Sherlock Holmes title.
Xbox's Glenn Gregory has cleared away any confusion before you get too hyped.
People Can Fly doesn't expect "having similar issues like other developers."
Could Ubisoft's service be rolling into Game Pass?
Our wishlist for IO Interactive's next project, as they prepare to jump from 47 to 007.
The looter shooter's development often goes with the flow, for better or worse.
The Yakuza spinoff might be in line for a sequel.