Xbox Game Studios is Not Mandating Every Game to be Live Service

Matt Booty isn't going to tell Psychonauts 2 director Tim Schafer to make a game "that has seasons and goes on for five years."

Posted By | On 13th, Jul. 2021

sea of thieves a pirate's life

Despite numerous high-profile failures in the live service genre, many companies continue to pursue the model in some form or fashion. Xbox Game Studios is in an advantageous position with live service titles like Sea of Thieves and even Fallout 76 performing quite well. But that doesn’t meant it’s in a hurry to have every game be an “ongoing, sustained game” as per Matt Booty.

The Xbox Game Studios head told The Guardian that, “We don’t have any direction or mandate that says every game has to be an ongoing, sustained game.” Psychonauts, which has a sequel out on August 25th, and Double Fine Productions were provided as an example. “There might be a Psychonauts 3, but I’m not going to tell [designer] Tim Schafer to go make it. Knowing the history of games that he makes, I don’t think he’s going to be making a game that has seasons and goes on for five years.”

Even with the success of games like Sea of Thieves and Halo Infinite delving into the live service model, Booty says that Xbox still values standalone titles. “Sea of Thieves has longevity and we’re going to have Halo multiplayer start to be based around seasons, but Compulsion Games, our studio in Montreal, weren’t told to go build something that’s going to have seasons or six pieces of DLC or something. Tell Me Why was an important story for us to get out there, but there is no mandate that they’ve got to go figure out how to do seasons for that game.”

Of course, this can also be seen in Halo Infinite which, despite having seasons and an evolving platform, is still providing a fairly robust campaign. As it stands, Xbox Game Studios has a lot in the pipeline for the coming years, from the next Fable and Forza Horizon 5 to Perfect Dark, State of Decay 3 and Avowed. This doesn’t include projects where it’s tying up with developers like Avalanche Studios for Contraband or IO Interactive for the rumored Project Dragon. To say that it has enough room for both live service and standalone, narrative-focused games would be an understatement.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Gothic Classic Khorinis Saga Collection Announced For Switch, Releases June 2024

Gothic Classic Khorinis Saga Collection Announced For Switch, Releases June 2024

The collection will include Gothic Classic Edition and Gothic 2; Complete Edition, and the Saga will be releas...

Media Molecule’s Next Game Will Be More of a Game Than a Creative Tool – Co-Founder

Media Molecule’s Next Game Will Be More of a Game Than a Creative Tool – Co-Founder

Media Molecule co-founder Mark Healey spoke about his time at the studio on the heels of his departure.

Darkest Dungeon 2 Will Get Initial Modding Tools Before the End of June

Darkest Dungeon 2 Will Get Initial Modding Tools Before the End of June

Darkest Dungeon 2 will be getting more powerful modding tools incrementally over time.

The Invincible Gets New Camera Options for Rover Rides, Wider FOV in Latest Update

The Invincible Gets New Camera Options for Rover Rides, Wider FOV in Latest Update

The latest free update to The Invincible also brings with it enhanced movement speed in select locations, and ...

Helldivers 2’s Latest Update Brings Bug Fixes, Increased Explosive Damage for R36-Eruptor

Helldivers 2’s Latest Update Brings Bug Fixes, Increased Explosive Damage for R36-Eruptor

The latest update to Helldivers 2 focuses largely on fixes for minor bugs and crashes.

Rocksmith+ Will Be Coming Soon to Steam

Rocksmith+ Will Be Coming Soon to Steam

Rocksmith+ has been available on Ubisoft Store for some time now, and the French gaming giant has announced th...