Director Cory Balrog says it's "cool" to tell stories in a "more diverse emotional palette".
Keiji Inafune says "it's totally my fault".
CDPR wants to offer some degree of control to players.
Ubisoft's next open world title does away with a key traditional feature.
Burnout studio will continue to "build new ideas" for EA.
Supporters and detractors alike exist but this year's expo still generated excitement for the future.
Yes, we're sort of surprised too.
Ready for some "serious" Overwatch?
And of course, to not have to remove older content.
Concludes on June 27th.
More complex machines arrive for your settlements.
How are the new Heroic Strike modifiers chosen? Find out here.
Weighs almost 300 MB and doesn't do much.
Find out what Destiny's activities have in store this week.
Options will be provided for those who don't have time to unlock everything.
Bulkhead Interactive talks about its crowd-funded FPS, revealing the potential it holds.
The same issues plaguing Trials of Osiris have affected Iron Banner.
But don't expect it to have a major impact on the new story.
Director Hajime Tabata also says no content will be cut.
