Lead producer Alex Mayberry talks redemption for Blizzard's most controversial release till date.
GamingBolt speaks to Adrian Chmielarz, Co-owner at The Astronauts, to know more about this atmospheric horror game.
Beatshapers CEO Alexey Menshikov talks about the upcoming PS4-exclusive R.C. racer.
Designer Alex Thomas talks about creating this year's breakout indie RPG.
Founder Frank Kane talks sky and cloud simulation, environmental effects and much more.
Creator and director Ragnar Tørnquist details the next iteration of The Longest Journey
Founder, CTO and president of Terathon Eric Lengyel talks distinguishing features of the C4 Engine.
Reality Pump aims to tell a darker, more harrowing tale of sea dogs with Raven's Cry.
Zombie Studios brings us back to the darkness with their latest survival horror.
Ubisoft Montreal's Patrick Plourde explores a brave new world in Ubisoft's side-scrolling RPG.
Space Enigma Studios tells us about their vision for this ambitious space sim.
Creative Director Daniel Vavra talks about the upcoming ambitious open world role playing game.
Lyubomir Iliev on why Tropico 5 is the best game in the series yet.
We speak to Doug Perkowski, CEO of OC3 Entertainment to talk about the next stage in facial animation.
Developer FuturLab talks PS4 development, bringing the explosions, speed and total play length.
Senior Producer at PopCap Games, Brian Lindley on all things Plants Vs. Zombies Garden Warfare.
A horror game set on moon? Count me in.
Senior producer Jean-Baptiste Bolcato decodes everything you've wanted to know about the upcoming shooter.
Executive Producer Yosuke Hayashi on why you should keep an eye out for Yaiba Ninja Gaiden Z.
Lead designer/director of development Wojciech Pazdur gives up the goods.