GamingBolt in conversation with co-founder of Red Barrels Games: Philippe Morin.
Executive Producer Scot Amos gives us the low down on next gen development of Tomb Raider.
Thomas Was Alone developer Mike Bithell talks about his next venture to GamingBolt.
We catch up with Deepak Pathak, founder of Wewana:Play to know how the app is evolving.
Producer James Vance enlightens us on various aspects of the reboot.
Havok’s head of product management Andrew Bowell discusses current and next gen physics along with Havok's processes.
Creative director Andy Tudor talks anything and everything related to the game's development.
Director Hiroaki Yura talks about the upcoming crowd-funded JRPG.
Max: The Curse of Brotherhood isn't one of those Xbox One titles that's been heavily touted since its initial reveal at E3 2013. This, despite the fact that it will exclusive to Xbox platforms for the... Read More
We speak to Eidos Montreal about their upcoming first person sneaker.
Mel Kirk, Vice President of Publishing at Zen Studios talks about the PS4 version of Zen Pinball 2.
Dan Baker, Partner at Oxide Games speaks to GamingBolt about how their in-house engine is shaping up.
Indian Country Manager Atindriya Bose on all things PlayStation 4.
GamingBolt interviews an all star cast behind the open world zombie game: Dying Light.
Founder Roderick Kennedy talks about the power of Simul and its application with next-gen console games.
Marketing Manager Aron Cender on what makes Basement Crawl different and unique from its competition.
Iron Galaxy Studios' CEO Dave Lang on what makes this 'two button' fighter unique.
Frozenbyte's Marketing Manager Kai Tuovinen on why you should be keeping an eye out for Trine 2 Complete Story.
We enter the strange world of D4 with director Hidetaka Suehiro.
Twisted Pixel's marketing manager Jay Stuckwisch talks about the Xbox One, SmartGlass and upcoming launch title LocoCycle.