Inscryption is a roguelike deck-building game developed by Daniel Mullins Games and published by Devolver Digital.
Set entirely in a cabin, players are tasked with escaping by beating a demon in a card game.
Creator Daniel Mullins and The Game Awards host Geoff Keighley have an interesting exchange on Twitter about a broken YouTube link.
Classic titles like Killzone: Liberation, Worms and Herc's Adventure will also be available for Premium subscribers on June 20th.
Previously released for PC, PS4, PS5 and Nintendo Switch, Daniel Mullins' twisted, surreal horror title finally comes to Xbox consoles.
Daniel Mullins' mind-bending, which combines roguelike deck-building and escape room puzzles, is currently available for PS4, PS5, and PC.
The unorthodox horror title sees players engaging in rogue-lite card battles - and other strange encounters - to ultimately survive.
The horror roguelike deck-builder was recently announced for PlayStation platforms, and Devolver Digital has now confirmed a concrete launch date.
After accidentally indicating a release in July, Devolver Digital has confirmed the horror title will launch next month for PlayStation.
The surreal psychological horror title is coming to PlayStation platforms and supports controller speakers and the DualSense's haptic feedback.
The widely acclaimed roguelike deck-building horror game has received a classification rating for the PS4 in Australia.
The puzzle-roguelike card game by indie developer Daniel Mullins takes the highest honor at the annual Game Developers Choice Awards.
The psychological horror title, which mixes rogue-like deck-building and escape room puzzles, has also earned strong critical praise.
Pony Island creator Daniel Mullins' surreal roguelite card battler features inky survival horror, puzzles and escape room elements.
Daniel Mullins himself is on hand to showcase the horror-filled card-battling odyssey, but things quickly take a strange and surreal turn.
The deck-building rogue-lite sees players exploring a strange cabin, using bizarre cards to progress and eventually find a way out.
Deck-building roguelike, escape-room style puzzles, and psychological horror come together in the next game by The Hex developer Daniel Mullins.