State of Decay Releasing in June for Xbox Live Arcade
The open world zombie survival horror title is set to invade XBLA.
Dragon’s Dogma: Dark Arisen Trailer Showcases Enemies, Death
Guess which one there's little escape from?
Retail Version of Minecraft Delayed for the Xbox 360
Those who wanted a physical copy of Minecraft will be disappointed
Criterion Debunks NFS Underground Resurrection
Don't get your hopes up guys and girls...
Portion of Wii’s Online Services Shutting Down
Say goodbye to certain Nintendo's Wii Online Services
Twisted Pixel Bundle Now Available on Xbox Live Arcade
Four games for the price of 1
Injustice: Gods Among Us Launch Trailer Commands You to Kneel
Superman aims to rule while Batman aims to stop him in NetherRealm's upcoming fighting game.
Road Rash inspired Road Redemption announced via Kickstarter
$15 for a digital copy.
SpikeDislike 2 Developer Lashes Out at IGN For “Stealing Trailer, Not Giving Credit”
The website has since pulled the page linking to the Youtube video.
Petition to include women in FIFA 14 goes live
Finally a proper petition.
Destiny will look awesome, says Bungie
More details to be revealed at E3.
Graphics make up 60% of a game – Crytek
Graphics drives immersion.
Zeno Clash 2 Behind the Scenes Video Explores Making of Main Theme
The bizarre brawler features a surprisingly deep soundtrack.
Soul Sacrifice Demo Announced, Releases on April 16th for PlayStation Store
Let the bodies (and parts) hit the floor.
Shin Megami Tensei Devil Summoner: Soul Hackers Screenshots Showcase Support Team
Can you say "unimaginative codenames"?
Project X Zone Limited Edition Announced for North and Latin America
Crossover for these goodies (or something).
Wargame AirLand Battle: Six New Screenshots Showcase German Combat Units
A tale of two Germanies.
Guacamelee! PlayStation 3, Vita Platformer References Nintendo, Microsoft and More
Guacamelee! is the Most Homage Filled Game Yet.
Insomniac Games on the PS4: ‘Sony is doing is a very positive note for the console industry’
"I think it mimics what most of us in the traditional game development business are doing."