In a recent Steam community post, developer Motion Twin has shared some ideas for accessibility options in Dead Cells.
Motion Twin's third DLC for the roguelite action platformer brings two new biomes, nine new weapons, a new boss and a brand new ending.
Venture through the Infested Shipwreck and Lighthouse, tackling all sorts of new foes with new weapons like a trident, pirate hook and shark.
Soulslike games are dime a dozen these days, and while some have garnered great critical and commercial acclaim - these are the games that you probably heaven't heard of before.
The recently announced paid DLC, The Queen and the Sea, will also serve as the "epic conclusion" to the DLC trilogy when it releases.
Retailing for $4.99, the DLC will add two new late-game biomes, new weapons and enemies, a deadly new boss and a brand new ending.
Play as The Drifter, Skul, and Juan among other heroes with unique new outfits and weapons. The update is live for PC and coming later to consoles.
Forget just having difficult bosses - the regular enemies in these titles will give you a hard time, to say nothing of their mechanics.
Malaise and BC difficulty has also been tuned.
No Mercy will now execute bosses with 7.5 percent health remaining.
The action roguelike title continues to enjoy impressive sales.
Difficulty curve and Malaise changes also added.
Some areas are a walk in the park. These 15 are anything but.
Two new biomes, new weapons and enemies, and much more arrive in the latest DLC.
The free week begins on January 26th with the launch of the Fatal Falls DLC.
Traverse floating isles and battle a new gardener-style boss in the upcoming DLC.
The Malaise and color reworks are officially live.
The Katana, a new enemy, four new Mutations, and new skins also added.
Two new biomes, a new boss, and much more coming in Q1 2021.
Evil Empire and Motion Twin also promise "bigger news" over the next few months.