Archive For FromSoftware Tag

Top 11 Games of March 2019

Top 11 Games of March 2019

Whether you're a demon hunter or samurai, March is full of big names.

Sekiro: Shadows Die Twice Teases New Boss With Latest Trailer

Sekiro: Shadows Die Twice Teases New Boss With Latest Trailer

I'm guessing Lady Butterfly won't be as pleasant as her name suggests.

Sekiro: Shadows Die Twice Wiki – Everything You Need To Know About The Game

Sekiro: Shadows Die Twice Wiki – Everything You Need To Know About The Game

Everything you need to know about Sekiro: Shadows Die Twice.

Sekiro: Shadows Die Twice PC Requirements Revealed

Sekiro: Shadows Die Twice PC Requirements Revealed

An Intel Core i5-2500K and Nvidia GeForce GTX 970 are recommended.

Sekiro: Shadows Die Twice’s Newest Trailer Teases an Intriguing Story

Sekiro: Shadows Die Twice’s Newest Trailer Teases an Intriguing Story

Sekiro's latest story trailer hints at the protagonist's backstory.

Sekiro: Shadows Die Twice Will Have Multiple Endings, Miyazaki Confirms

Sekiro: Shadows Die Twice Will Have Multiple Endings, Miyazaki Confirms

In this regard, Sekiro won't deviate from FromSoftware's previous titles too much.

Sekiro: Shadows Die Twice Video Introduces New Imposing Boss

Sekiro: Shadows Die Twice Video Introduces New Imposing Boss

The mounted samurai from the very first trailer is finally introduced.

Sekiro: Shadows Die Twice – Activision Gave Complete Creative Control To FromSoftware

Sekiro: Shadows Die Twice – Activision Gave Complete Creative Control To FromSoftware

"Everything past the start screen is From’s jurisdiction," says FromSoftware's Yasuhiro Kitao.

Sekiro: Shadows Die Twice Has “Friendlier” Tutorials Than Previous FromSoftware Titles

Sekiro: Shadows Die Twice Has “Friendlier” Tutorials Than Previous FromSoftware Titles

Sekiro: Shadows Die Twice's lead game designer Masaru Yamamura explains how tutorials will function in the game.

Sekiro: Shadows Die Twice Director Discusses Removal of Corpse Run

Sekiro: Shadows Die Twice Director Discusses Removal of Corpse Run

FromSoftware's Hidetaka Miyazaki also confirms that enemy NPCs can attack each other.

Bloodborne 2 Speculation Caused Great Inconvenience To Sony, Says Hidetaka Miyazaki

Bloodborne 2 Speculation Caused Great Inconvenience To Sony, Says Hidetaka Miyazaki

"It was just supposed to be a little homage, but people kind of expected Bloodborne 2 and it kind of got a little bit crazy," says the FromSoftware chief.

Demon’s Souls Director Discusses the Possibility of A Remaster

Demon’s Souls Director Discusses the Possibility of A Remaster

"If it was a studio that really loved the original work and really put their heart and soul into realizing it again, then that’s something I would enjoy," says Hidetaka Miyazaki.

Sekiro: Shadows Die Twice Will Blend Exploration With Combat In Very Interesting Ways

Sekiro: Shadows Die Twice Will Blend Exploration With Combat In Very Interesting Ways

These two aspects of gameplay will apparently tie in together neatly in Sekiro.

Sekiro: Shadows Die Twice Dev Talks About How Combat Differs from Dark Souls, and the Challenges of Developing It

Sekiro: Shadows Die Twice Dev Talks About How Combat Differs from Dark Souls, and the Challenges of Developing It

"This is not Dark Souls, this is not Bloodborne," says lead game designer Masaru Yamamura.

Sekiro: Shadows Die Twice’s Traversal Mechanics Will Make For More Dynamic Boss Fights

Sekiro: Shadows Die Twice’s Traversal Mechanics Will Make For More Dynamic Boss Fights

"The traversal options allow much more dynamic movement within the boss arena, both for yourself and the boss character themselve," says Miyazaki.

Sekiro: Shadows Die Twice Trailer Briefly Showcases Hirata Estates

Sekiro: Shadows Die Twice Trailer Briefly Showcases Hirata Estates

A place within a memory, Hirata Estates provides plenty of room for exploration.

Sekiro: Shadows Die Twice Will Allow Greater Freedom of Exploration As Compared To Previous FromSoftware Games

Sekiro: Shadows Die Twice Will Allow Greater Freedom of Exploration As Compared To Previous FromSoftware Games

"Particularly from the mid-game onward, the world really opens up," says director Hidetaka Miyazaki.

Sekiro: Shadows Die Twice’s Progression Mechanics Are Going To Be Very Different From Souls

Sekiro: Shadows Die Twice’s Progression Mechanics Are Going To Be Very Different From Souls

Sekiro's progression will involve skill trees, upgrades, and more.

Tenchu – What The Hell Happened To It?

Tenchu – What The Hell Happened To It?

A look back at the classic stealth franchise.

Recent Lack of FromSoftware Mecha Games Due To Gap In Japanese And Western Mentalities, Says Producer

Recent Lack of FromSoftware Mecha Games Due To Gap In Japanese And Western Mentalities, Says Producer

Masanori Takeuchi also says the studio would like to keep making mecha games in the future.