English actor Christopher Judge and various international actors talk about portraying Kratos in Santa Monica Studio's sequel.
A casual conversation between Mimir and Kratos seems to confirm that the latter's appearance in the crossover fighter was part of God of War's canon.
Crashes that occurred after the first boss fight, randomly while playing, and when using the Platinum Wireless Headset should now be fixed.
Increased PS5 sales for the week resulted in Horizon Forbidden West rising to seventh place, with sales up by 141 percent.
Santa Monica Studio's sequel is the second biggest boxed game launch in the UK this year, with 51 percent higher sales than its predecessor.
Stray, A Plague Tale: Requiem, and Xenoblade Chronicles 3 have also been nominated for the Game of the Year category.
SIE Santa Monica Studio and Sony's newest action-adventure title highlights its widespread acclaim in a brief new trailer.
Launch day sales in the UK are already higher than "any other full-week launch sales for other titles in the franchise," says Gfk's Dorian Bloch.
God of War Ragnarok's combat makes a number of key improvements- here are the ones that have stood out to us.
Master every challenge you encounter in the Nine Realms with these handy pointers.
Check out some behind-the-scenes details about how Santa Monica Studio worked on God of War Ragnarok's accessibility options.
The names of some quests, creatures, and abilities are mentioned, so those wary about spoilers before tomorrow's release should take care.
The 3D platformer will add three new delightful costumes to coincide with the highly-anticipated launch of God of War Ragnarok.
God of War Ragnarok is a considerably longer game than its predecessor, no matter how you choose to play it.
Check out all the accessibility options available when God of War Ragnarok launches on November 9th for PS4 and PS5 worldwide.
Check out our complete graphics analysis of one of PS5's most wanted sequel.
Kratos and Atreus return for another unforgettable journey, one that exceeds its predecessor in every way imaginable.
Each version offers two modes - Favor Performance and Favor Quality. Variable Refresh Rate, High Frame Rate, and native 4K are exclusive to the PS5.
The folks at Santa Monica Studio speak about the process of designing the characters and creatures of the upcoming sequel.
During a recent Q&A on Santa Monica Studio's Discord, combat design lead Mihir Sheth confirmed there "is a way" to achieve a desired look.