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Unfortunately, no matter how much people may wish otherwise, it doesn't seem like it does right now.
Multi-million projects at larger studios like Naughty Dog, SIE Santa Monica, and Guerrilla Games seem to the priority at PlayStation.
Guerrilla Games' action-RPG seems to be on track (for now) for its release later this year.
Sony's Jim Ryan talks about wanting to take the opportunity "to expose those great games to a wider audience."
It seems Sony is quite confident that the game won't be delayed.
"All of the things that people loved about Zero Dawn – Forbidden West is just more and better," says Ashly Burch.
Let's take a look at our wishlist for Guerrilla's open world sequel.
Guerrilla Games says PC patches for the game will be less frequent starting now, as the team shifts focus to the upcoming sequel's development.
The future of Killzone is looking murkier than ever.
Support for AMD's FidelityFX Contrast Adaptive Sharpening has also been added.
Another place to play the open world adventure.
Shadow Fall will also get a boost to 60 FPS.
Slowly but surely we are getting a good port.
This is how they can have their cake, and eat it too.
More fixes for the PC release.
Its PC launch was nearly as large as that of The Witcher 3.
Both first party exclusives are going to be cross-gen releases.
Work continues on issues like HDR and anisotropic filtering not working.
Guerrilla also continues to investigate issues like anistropic filtering or HDR not working.