Respawn breaks down the various ways its combating cheaters.
Gonna need a bigger hard drive.
Rod Fergusson says it wasn't all about the esports.
Those who want more of 2077's world can get into it.
Ubisoft discusses the setting and some gameplay elements for the recently revealed title.
*cue flashbacks of Mass Effect Andromeda's animations' memes*
They also take up an armour mod slot and confer different benefits.
No matter how good or bad these games are, their AI leaves much to be desired.
Players with up to date gear should have an edge, says Capcom's Kaname Fujioka.
Everything you need to know about GRID (2019).
Creative director Emeric Thoa speaks with GamingBolt about their beautiful looking upcoming RPG.
The upcoming shooter's developers are confident in its multiplayer offerings.
Multiplayer Design Director Ryan Cleven speaks about the impact of the new recoil system on competitive play.
Might not be such a bad idea.
It's definitely going to be a meaty experience, as per Stig Asmussen.
The amount of player choice in terms of actual gameplay is something CDPR is really proud of.
Guns that bounce, guns that shot hamburgers, and guns with legs? That's good variety alright.
"Every mission, every line of dialogue, and every cutscene has been written to account for every possible character," says creative director Clint Hocking.
Rip and tear, until it's done.
All about that dolla, holla holla.