Embark on a journey through the American Deep South as Hazel, searching for her mother while learning what it means to be a Weaver.
Announced back in 2020, the sci-fi third-person shooter/puzzler is coming to Xbox Series X/S, PS5, PC, and Nintendo Switch 2.
All graphical modes on PS5 Pro benefit from improved image quality alongside more stable ray-traced lighting and crisper vegetation.
The remastered version was originally released on PC, PS4, Xbox One and Nintendo Wii U back in 2016, and brought improved visuals.
Players will get to take on a new type of map condition, dubbed ARC Operations, with the first one being about an entirely new ARC type.
Lead systems designer Dan Reagan said the action RPG is "expected to release in August 2026" before scrubbing the line from his site.
In some text accompanying the classic concept art, Neil Druckmann mentioned "the few stops that remain on the road ahead," for the series.
The wait for ZA/UM's Disco Elysium successor isn't long, at least for PC players, but it seems those on PS5 will have to wait.
The update has also brought in a host of other changes and improvements, like slower stamina drain and lower costs for reversals.
It will be interesting to see how Hokuto Shinken’s techniques work against SNK’s heavy hitters, but Kenshiro is certainly welcome!
We’re so ready for our first look at a racer that looks like it'll leave us spellbound when it launches on May 19th for Xbox and PC.
Available now on Xbox Series X/S, PS5, PC, and Nintendo Switch 2, Capcom's newest RPG has received extensive critical praise.
Alec Newman of Still Wakes the Deep and Cyberpunk 2077 fame says there were “various periods of low and then very high intensity.”
Based on the reported amount spent on employee salaries in Rockstar North alone, this could be the most expensive game ever made.
Arriving on March 31st, the update also brings a new Project and the ability to upgrade Scrappy to receive even more loot.
Heo Jin-young said that the team can now "pick up the pace," and that it will take two to three years for "completion and polishing."
Video game industry researcher Joost van Dreunen believes that we're quickly moving towards a world where consoles cost $1,000.
"We are working hard towards the 25th anniversary," said director Tetsuya Nomura in a new celebratory artwork featuring Xehanort.
A new persistent world mode with scarcer resources encourages a far more methodical playstyle but that's only the start.
Gregory Foertsch spoke about having spent 22 years at Firaxis working on strategy games and wanting to stay in the genre in the future.