Multiple user choices will not result into different endings.
There will be many QTEs but they will be compelling, says Ready At Dawn's Marc Turndorf.
Bundles. Bundles everywhere.
Director Matt Higby talks about the development process behind the update.
Respawn loves the platform and will produce content for it.
Ready At Dawn shows off some impressive tech. And werewolves. Lots of werewolves.
GamingBolt speaks to Frima Studios' Martin Brouard about this intriguing 2D, couch co-op adventure platformer.
The Eurogamer Expo will be returning this September end.
Towerfall, Strider, Dead Space, oh my!
"And we resolved we weren't going to let that happen again."
"We didn't do anything special."
Epic battles laced in a colourful charm of beautiful characters.
90 days of Ben 10 Omniverse 2 for $29.99? Boy oh boy!
No, we don't mean the graphics or the engine powering the game.
'We were ready for it.'
Left 4 Dead is an obvious inspiration for the game's single player mode.
A recent screengrab from the PlayStation Store seems to indicate as such.
Flying Wild Hog's CEO Michal Szustak and Lead Engine Programmer Krzysztof Narkowicz take us through the finer details of developing Shadow Warrior on PS4 and Xbox One.
And surprise! It's a better deal than the current rental deal.
How much should From Software change, if anything should change at all?