The developers are quite emphatic about it: "We. Don't. Do. Fetch. Quests."
Genius, billionaire, playboy, philanthropist.
CDPR is looking to inject even more non-linearity into its upcoming RPG with various systems.
Each new hero will come with their own unique playstyle and storylines.
"It’s absolutely worth playing every quest in the game and to see how they interact with each other," says senior quest designer Philip Weber.
Troy Baker will be sticking to just Bruce Banner.
The developers wanted a "smoother" progression system.
It's "concept art style", not "cel-shaded graphics."
The RPG is looking to build on the strengths of The Witcher 3.
The new artwork shows some fiery imagery.
Breakpoint is making a lot of interesting changes to the Ghost Recon formula.
CDPR wants to achieve maximum immersion with its first person perspective.
Creative director Clint Hocking speaks with GamingBolt about the ambitious upcoming open world title.
Hacking in Watch Dogs: Legion is a "broader evolution" of the concept.
Truly a jack of all trades.
CDPR releases tons of new details on the upcoming RPG.
"At the end of the day, we decided we needed to move on," says Paul Sage.
CDPR is confident in how successful its upcoming RPG is going to be.
Over 1,368 game will be showcased at the event.