Techland drops new details on the upcoming open world title.
Lead game designer Tymon Smektala answers questions from fans.
"We started testing on the older generation consoles much earlier than in other projects," says rendering director Tomasz Szałkowski.
The game's opening area alone houses about 7-8 hours' worth of content.
Techland's Łukasz Burdka says the transition to C-Engine overlapped with pre-production.
"We try to cram as much as possible onto the next-gen consoles," says rendering director Tomasz Szałkowski.
"2021" appears at the end, seemingly indicating a release window.
Community manager assures there will be more than just "development is going smoothly."
The developer assures that Dying Light 2 is still very much in active development.
Those who join the official Discord can see it first.
Stories from developers and other sources paint a dire picture of Techland.
Techland is still an independent studio, the developer assures.
Includes a UV flashlight, figurine, collector's box and more.
The developer assures that recent departures from the studio haven't adversely impacted development.
Pawel Selinger has been at the company since 1999.
The silence will hopefully be broken soon.
First announced more than two years ago, Dying Light 2 doesn't seem to be very close to launch- what's going on with Techland's game?
A dull, monotonous affair.
Raid Ba'al's Tower and battle fantasy creatures like skeletons.
Following a recent beta, Techland is "hell-bent" on implementing players' suggestions.