"I'm just really loving what we do," says Studio MDHR's Maja Moldenhauer in a new video feature.
It’s so good to see a developer actually trying to contain the madness that is modern game file sizes for a change.
As opposed to being limited by technical constraints, as was initially suggested.
Xbox One players may have not one, but TWO Gears games to look forward to.
Microsoft may not be done buying up studios just yet.
Why would a Microsoft published game come out for the Nintendo Switch?
Plus, the developers also discuss the unique perspective that the upcoming PvP mode adds to the game.
What in the world could Moon Studios be teasing here?
Halo seems to be living up to its promise with Infinite, and going back to its roots.
Hopefully this is a foundation Rare can build on.
"We feel we can play a bigger role delivering for PC gamers on Windows," says Phil Spencer.
Both versions would have been difficult to develop together, says Bless Unleashed dev.
I think this may have been a surprised that was ruined...
Numerous quality of life changes and improvements come to Turn 10's racing sim.
This is a very wide ranging update that targets a whole lot of issues in one fell swoop.
The expansion also includes Skeleton Galleon encounters and loot for Megalodon and Kraken kills.
"There’s so much stuff that you need to keep in memory, due to the destruction, that there are limits," says Jorg Neumann.
Though the Azure-based destruction took a "lot of investment", the additional time helped the campaign side as well, as per Joseph Staten.
“We think Crackdown has a lot of potential, it's a really fun game, we hope people love it.”
That’s a refreshing change of pace, and coming from Microsoft no less.