Lead level designer Daniel Windfeld-Schmidt also talks about staying true to the original's essence.
All cut-scenes to be rendered in real-time, according to studio founder.
The campaign prologue town can be accessed on GTA Online via a small glitch.
Ghosts sees a grimmer Call of Duty take centre stage again. The results are mixed.
New units, new maps and the return of Three Miles Island.
Lead designer Dan Pinchbeck talks about the initial idea.
A time-travelling Raiden is the only hope for stopping an army of body snatchers (yes, for real).
Take control of lab animals and wreck shop.
Former id Software co-founder debates the potential of current gen versus power of next gen.
Also takes care of some multiplayer issues.
Obsidian's crowd-funded RPG inches closer to release.
Nintendo Germany general manager indicates the same.
Metal Gear Solid creator confirms that he in fact won't live forever.
Former id Software co-founder John Carmack talks about Doom 4's troubled development.
The eight territories which saw delays before may again be suffering from the same.
Despite some consumers questioning these claims.
Specific platform details for the series are still to be announced.
And that's it, more or less. Just thinking about it.
Graphine's premier texture streaming solution gets even better.
The twin-stick shooter will be out this month for Xbox One.