It's been nearly a year since Capcom's last official communication about the multiplayer game, but it could finally be approaching launch.
Genshin Impact's Nintendo Switch version as barely even been mentioned since it was first announced, but miHoYo says it's still coming.
Nintendo has dropped some brief new details on nameplate customization in the upcoming Splatoon 3's multiplayer component.
Team Ninja's Hiroaki Morita says a new Dead or Alive game was being made by a small team before eventually getting cancelled.
Producer Naoki Yoshida says Final Fantasy 16's new trailer had to be internally delayed, but will be dropping soon, with the game's development itself also nearly finished.
Capcom reveals that Monster Hunter Rise: Sunbreak, due out next month, will require about 13 GB of free storage space.
The battle royale shooter will be introducing its 21st Legend soon, but Respawn says the rollout for new characters might slow down eventually.
This will give players access to Dying Light: The Following, as well as four DLC packs that will add new content, skins, weapons, and more.
The game now features a High Performance mode on the Xbox Series S, which runs at 60 FPS and in 936p (1664×936).
Revealed what feels like forever ago with so much promise, Everwild has since then faded into obscurity. What the hell is going on?
The developer confirms that it is yet to receive royalties from the game's sales from Square Enix, with the RPG shooter still not having recouped development costs.
Next Level Games and Nintendo's bombastic football game is out this June, and gets a new trailer to go over its key features.
Striking Distance Studios founder Glen Schofield talks up The Callisto Protocol's lighting, and promises more info "soon".
The first person shooter will allegedly reveal campaign gameplay in June, followed by a multiplayer reveal in August.
Trek to Yomi might not be the most ambitious game from a gameplay perspective, but its gorgeous visuals and presentation make it a game worth experiencing nonetheless.
With major studios and publishers getting snapped up by larger companies, Ubisoft – which has experience with fending off takeovers – might be looking to avoid the same fate.
Hangar 13 studio head Haden Blackman confirms he is leaving 2K games "to pursue his passion at a new endeavour."
The LinkedIn page of Obsidian Entertainment's lead VFX artist Aaron Dubois seems to confirm that Avowed will run on Unreal Engine 5.
Guerrilla Games has released another patch for its action RPG, introducing several more fixes and tweaks across the experience.
"We don’t have a final show run time yet. But yes typically we end up close to that 90 mins mark," says GM of Xbox games marketing, Aaron Greenberg.
