EA hasn't been shy about discussing its dissatisfaction with its FIFA licensing agreement, and could soon be making significant changes.
Team Ninja and Square Enix's Soulslike Final Fantasy spinoff sold less than 50,000 units across PS5 and PS4 in its debut week in Japan.
Known insider Tom Henderson claims a dedicated mobile version of the popular PvP shooter is going to be announced in April.
Even if you haven't played the original The Wolf Among Us, you should still be able to easily follow the story told in its upcoming sequel.
Dying Light 2 Stay Human's lead game designer Tymon Smektała says the game's first story DLC will be set "sideways to the main events."
"Thanks to the emergence of game subscription services over the past few years, we feel that it is now possible to make games on a smaller scale," says Tango boss Shinji Mikami.
Tango Gameworks boss Shinji Mikami confirms that John Johanas – the director of The Evil Within 2 – is working on something non-horror.
110 Industries founder and creative director Sergei Kolobashkin speaks with GamingBolt about upcoming action game Wanted: Dead.
You don't need a massive budget to make a stellar game.
AMD confirms its supersampling tech FidelityFX Super Resolution will soon become available to developers with Xbox dev kits.
While the game's physical Standard Edition on the PS4 allows a paid digital upgrade to PS5, the same is not possible on Xbox.
A Plague Tale: Requiem is due out sometime this year, and a leaked Achievement list seems to have shed new light on gameplay details.
Jason Slama, who's been confirmed as the game director of the upcoming Witcher sequel, says CD Projekt RED is going to avoid crunch during the project's development.
"We're taking some extra time on Patch 2.3 to ensure our new tuning and mission on-boarding are ready-to-go," Crystal Dynamics says.
"I know a delay is frustrating but that time is going into making the best game we can," says Rocksteady founder Sefton Hill.
Sony confirms that long-requested feature Variable Refresh Rate is finally planned to arrive for PS5 in the coming months.
From out-of-control AI drivers to slipping off bridges, we've seen it all.
As you dive into the spooky, fog-covered open world of Tokyo, keep these handy pointers in mind.
These moments from games over the last few years didn't sit well with everyone.
A brief look at the impressive long-term growth of PlayStation's first party portfolio.
