Archive For Article Category

Helldivers Review – Massively, Massively Multiplayer

Helldivers Review – Massively, Massively Multiplayer

Going in solo is like serving time in the stockade, but buddy up and hitting terra firma is a hell of a ride.

The Hum Abductions Interview: Close Encounters of The Vicious Kind

The Hum Abductions Interview: Close Encounters of The Vicious Kind

Thotwise CEO talks about the upcoming first person survival horror with aliens.

Magnetic: Cage Closed Preview

Magnetic: Cage Closed Preview

GamingBolt's Martin Toney goes hands on with an early build of Magnetic: Cage Closed.

Batman Arkham Knight Interview: The Knight’s End We Deserve

Batman Arkham Knight Interview: The Knight’s End We Deserve

Rocksteady talks about the most fitting conclusion to the Arkham trilogy.

Cities Skylines Review – These Hands That Keep On Building

Cities Skylines Review – These Hands That Keep On Building

Your city is everything in Colossal Order's well developed building simulator.

Primal Carnage Extinction Interview: Dinosaurs, Mercenaries and Improvements

Primal Carnage Extinction Interview: Dinosaurs, Mercenaries and Improvements

Find out what Circle 5 Studios has done for its multiplayer shooter.

Kirby and the Rainbow Curse Review – Cursed Kirby

Kirby and the Rainbow Curse Review – Cursed Kirby

A definite misstep.

Does Bloodborne Set New Benchmarks For Graphics And Performance On PS4?

Does Bloodborne Set New Benchmarks For Graphics And Performance On PS4?

Despite some visually impressive hooks, From Software's PS4 exclusive seems trapped in the transition from previous to current gen hardware.

Borderlands The Handsome Collection Visual Analysis: PS4 vs. Xbox One

Borderlands The Handsome Collection Visual Analysis: PS4 vs. Xbox One

A handsome remaster that carries over the previous gen's imperfections.

Final Fantasy Type-0 HD Review – We’ll Be the Dogs of War

Final Fantasy Type-0 HD Review – We’ll Be the Dogs of War

Once more unto the breach, dear friends, once more.

Call of Duty: Advanced Warfare Ascendance DLC: Glitches, ‘Meat Is Murder’, Traps, Achievements

Call of Duty: Advanced Warfare Ascendance DLC: Glitches, ‘Meat Is Murder’, Traps, Achievements

A complete guide for Call of Duty: Advanced Warfare Ascendance DLC.

5 More Heists We Want In Grand Theft Auto Online

5 More Heists We Want In Grand Theft Auto Online

Castle-storming, underwater ruins and aliens - we want it all.

Baker On Hayter/Kiefer Controversy: “It’s Going To Make Sense”, Does This Mean Solid Snake Is Back?

Baker On Hayter/Kiefer Controversy: “It’s Going To Make Sense”, Does This Mean Solid Snake Is Back?

Two years and counting, David Hayter's controversial replacement is still in the news.

World of Warships: PC Hands On Impressions

World of Warships: PC Hands On Impressions

First land, then air, now sea. Warfare finally comes full circle.

Interview With David Hayter: Voicing Winter Soldier and Future Opportunities

Interview With David Hayter: Voicing Winter Soldier and Future Opportunities

Voice actor, screenwriter and director talks current and upcoming projects.

Dungeons 2 Preview: PC Hands On Impressions

Dungeons 2 Preview: PC Hands On Impressions

"Dungeons 2 was truly a fun time and a game I’ll hopefully return to when the final build launches," says GamingBolt's Oliver VanDervoot.

Magnetic Cage Closed Interview: Of Choice Cubes and Other Experiments

Magnetic Cage Closed Interview: Of Choice Cubes and Other Experiments

Guru Games CEO Daniel Ström talks the upcoming indie first person puzzler.

White Night Review: Incredible Style But Shallow And Without Substance

White Night Review: Incredible Style But Shallow And Without Substance

Poor storytelling and clunky camera drags down White Night's promising concept.

The Witcher 3 Interview: Envisioning the Perfect RPG

The Witcher 3 Interview: Envisioning the Perfect RPG

Senior art producer Michal Krzemiński talks polish and a game rich in choices.

Battlefield Hardline Review – Bad Boys, Bad Boys

Battlefield Hardline Review – Bad Boys, Bad Boys

When I was a kid, they told us we could be either cops or criminals…