Going in solo is like serving time in the stockade, but buddy up and hitting terra firma is a hell of a ride.
Thotwise CEO talks about the upcoming first person survival horror with aliens.
GamingBolt's Martin Toney goes hands on with an early build of Magnetic: Cage Closed.
Rocksteady talks about the most fitting conclusion to the Arkham trilogy.
Your city is everything in Colossal Order's well developed building simulator.
Find out what Circle 5 Studios has done for its multiplayer shooter.
A definite misstep.
Despite some visually impressive hooks, From Software's PS4 exclusive seems trapped in the transition from previous to current gen hardware.
A handsome remaster that carries over the previous gen's imperfections.
Once more unto the breach, dear friends, once more.
A complete guide for Call of Duty: Advanced Warfare Ascendance DLC.
Castle-storming, underwater ruins and aliens - we want it all.
Two years and counting, David Hayter's controversial replacement is still in the news.
First land, then air, now sea. Warfare finally comes full circle.
Voice actor, screenwriter and director talks current and upcoming projects.
"Dungeons 2 was truly a fun time and a game I’ll hopefully return to when the final build launches," says GamingBolt's Oliver VanDervoot.
Guru Games CEO Daniel Ström talks the upcoming indie first person puzzler.
Poor storytelling and clunky camera drags down White Night's promising concept.
Senior art producer Michal Krzemiński talks polish and a game rich in choices.
When I was a kid, they told us we could be either cops or criminals…