Lead Level Designer Jordan Woodward speaks with GamingBolt about Rebellion's newest co-op shooter.
Nicolas Dufer of Degica speaks with GamingBolt about the "anti-RPG".
An interrogation about Interrogation with the game's developers.
Creative director Shannon Cross speaks with GamingBolt about this upcoming roguelike.
Nick Corea, senior content designer at Cryptic, speaks with GamingBolt about the MMORPG's newest update.
Colt Canyon developer Jonathan Mannshoven speaks with GamingBolt about the upcoming pixel art wild west shooter.
Tomas Sala speaks with GamingBolt about his upcoming fantasy flight open world RPG.
Brok3nsite CEO Antonio Manuel García Ceva speaks with GamingBolt about the new survival horror title.
Audica product manager Troy Ferrio speaks with GamingBolt about the rhythmic shooter.
Hunt: Showdown producer Fatih Özbayram speaks with GamingBolt about Crytek's intense new shooter.
Members of the Age of Resistance Tactics development team speak with GamingBolt about the RPG.
Creative director Alex Hutchinson speaks to us about his newest game.
Creative director Adam Grantham speaks with GamingBolt about the VR hit.
Game and level designer Krzysztof Chomicki speaks with GamingBolt about the unique "reverse-horror" title.
Big Ant Studios CEO Ross Symons speaks about the developer's newest tennis sim.
Rock Pocket Games CEO Ivan Moen speaks with GamingBolt about the horror title.
Metal Max producer Juntaro Kohno speaks with GamingBolt about the upcoming remake.
Stephan Hövelbrinks, responsible for design, art, and coding on Death Trash, talks to us about the upcoming post-apocalyptic RPG.
Designer and programmer Víctor Pedreño speaks with GamingBolt about the upcoming dungeon crawler.
Former Blizzard man John Staats speaks with GamingBolt about the beloved MMO, his contributions to the game, and more.