Archive For Interviews Category

Hellpoint Interview – RPG Mechanics, Gameplay Length, Next-Gen Consoles, and More

Hellpoint Interview – RPG Mechanics, Gameplay Length, Next-Gen Consoles, and More

Cradle Games' Matt Boudreau and Marc-André Jutras speak with GamingBolt about their upcoming action-RPG.

Granblue Fantasy: Versus Interview – Fight and Flight

Granblue Fantasy: Versus Interview – Fight and Flight

Cygames' Tetsuya Fukuhara speaks with GamingBolt about the fighter.

Quantum Error Interview – Enter the Cosmic Horror

Quantum Error Interview – Enter the Cosmic Horror

TeamKill Media's Dakoda Jones and Micah Jones speak with GamingBolt about the upcoming horror title.

HyperParasite Interview – Body Snatcher

HyperParasite Interview – Body Snatcher

Saverio Caporusso, founder of Troglobytes Games, speaks with GamingBolt about the twin stick shooter.

Curious Expedition 2 Interview – Roguelike Expeditions

Curious Expedition 2 Interview – Roguelike Expeditions

Maschinen-Mensch co-founder Riad Djemili speaks with GamingBolt about the upcoming roguelike adventure.

Alien Hominid Invasion Interview – Chaos, Mayhem, and Aliens

Alien Hominid Invasion Interview – Chaos, Mayhem, and Aliens

The Behemoth owner and artist Dan Paladin speaks with GamingBolt about the Alien Hominid re-imagination.

The Division 2 Interview – What’s Next After New York?

The Division 2 Interview – What’s Next After New York?

The Division 2 associate creative director Yannick Banchereau speaks with GamingBolt about what lies ahead for the looter shooter.

Quantum League Interview – Teaming Up With Yourself

Quantum League Interview – Teaming Up With Yourself

Quantum League lead game designer Balthazar Auger speaks with GamingBolt about the time loop shooter.

Wasteland 3 Interview – Player Choices, Story, Multiplayer, and More

Wasteland 3 Interview – Player Choices, Story, Multiplayer, and More

inXile Entertainment studio head Brian Fargo speaks with GamingBolt about the upcoming RPG.

Helheim Hassle Interview – Out on a Limb

Helheim Hassle Interview – Out on a Limb

Helheim Hassle creative lead Ozan Drøsdal speaks with GamingBolt about the puzzle adventure.

Axiom Verge 2 Interview – Axiomvania

Axiom Verge 2 Interview – Axiomvania

Axiom Verge 2 developer Thomas Happ speaks with GamingBolt about the upcoming metroidvania sequel.

Gigantosaurus The Game Interview – Dino Party

Gigantosaurus The Game Interview – Dino Party

Terry Malham, Sr. CEO of Outright Games, speaks with GamingBolt about the new adventure title.

Streets of Rage 4 Interview – Blast from the Past

Streets of Rage 4 Interview – Blast from the Past

The Streets of Rage 4 development team speaks with GamingBolt about the long-awaited beat 'em up.

Resident Evil 3 Interview – Return to Raccoon City

Resident Evil 3 Interview – Return to Raccoon City

Resident Evil 3 producer Peter Fabiano speaks with GamingBolt about the highly anticipated upcoming remake.

Nioh 2 Interview – Prepare to Yokai

Nioh 2 Interview – Prepare to Yokai

The Nioh 2 developers speak with GamingBolt about their action RPG.

Sky: Children of the Light Interview – Inspirations, Future Plans, and More

Sky: Children of the Light Interview – Inspirations, Future Plans, and More

Designer Atlas Chen speaks with GamingBolt about the social adventure title.

Disjunction Interview – Dystopian Utopia

Disjunction Interview – Dystopian Utopia

Erwan LeCun, co-founder Ape Tribe Games, speaks with GamingBolt about the upcoming cyberpunk RPG.

Kingpin: Reloaded Interview – Lock and Load (Again)

Kingpin: Reloaded Interview – Lock and Load (Again)

3D Realms' Frederik Schreiber and Scott Miller speak with GamingBolt about reviving an old-school favourite.

Beyond a Steel Sky Interview – Premise, Structure, Length, and More

Beyond a Steel Sky Interview – Premise, Structure, Length, and More

Revolution Software co-founder Charles Cecil speaks with GamingBolt about the upcoming Apple Arcade title.

Ori and the Will of the Wisps Interview – Combat, Map Size, Exploration, and More

Ori and the Will of the Wisps Interview – Combat, Map Size, Exploration, and More

Daniel Smith, Senior Producer on Ori and the Will of the Wisps at Xbox Game Studios, speaks with GamingBolt about Moon Studios' beautiful Metroidvania platformer.