"We know quality sells and keeps selling for many, many year," says Capcom's Antoine Molant.
Haptic feedback and adaptive triggers support also confirmed.
Escalations, Elusive Targets, and more will be delivered 4-6 week-long Seasons of Sin.
Here's hoping something like this actually ends up happening.
An "awesome new update" is coming up.
The Struggle Arms System and its combo potential is also shown.
The patch will be related to DLC and some bug fixes.
Battle the Cabal (again) on Nessus.
It sounds like the previous versions of the games weren't salvageable.
Ikumi Nakamura looks to start a new journey after leaving Tango.
The studio is comprised of several former members of the Rainbow Six Siege development team.
The studio behind Prey and Dishonored is excited about being a part of the Game Pass ecosystem.
Five starter classes and regions are available to try out.
Shatterdive, Glacial Quake, and other Stasis abilities should be less oppressive now.
Series producer and director Katsuhiro Harada revealed the same on Twitter.
Try out the newest game in Ubisoft's techno-thriller.
The action title is raking in the big bucks.
Koch Media will provide publishing duties for both horror titles.
Choose from 4 different masterminds.
Console versions will come later in the year.