Raven Software senior producer Derek Racca says "there's no current or next gen engine".
A large of amount of dynamism will be present for each mission.
DICE producer Daniel Matros explains their vision.
Everything looks extremely sleek.
With the power of next gen consoles and cloud, this is very much possible.
Valve may be playing their cards right with Half Life 3.
The connection issues have been resolved.
ESRAM brings in the right balance for power and performance.
Senior creative director Gary Patterson also talks about the new BounceTek.
It's all about the money.
The updates keep coming for inXile's next.
Layeth the smacketh downeth.
Albert Penello clarifies NUad and addresses concerns.
Now Konami's cutscenes will be even longer and flashier!!!
But no larger cities.
David Cox's Twitter confirms.
Some people are REALLY excited about these games.
"I think we're well past the era when mascots exist in video games."
Miguel Caron also offers his take on keeping an F2P title like Eternal Crusade relevant.