Both games are pretty hefty, unsurprisingly.
The PC mention at the end of recent trailer was "a result of human error."
A mix of various things for the system's November 12 launch
Sony Japan has confirmed the same in a recent PS Blog post.
The upcoming remake is looking as excellent as you'd expect.
The DualSense is a pretty versatile tool - here's how different studios are using it.
Sony's next-gen has some pretty big titles in the coming years - check out 15 of them here.
"Now you feel every blow as you strike down your enemies and cast each spell," says Gavin Moore of SIE Japan Studio.
Might the remake be closer to launch than expected?
A true embarrassment of riches.
This boy is a big one.
Some of the stuff here is simply not possible on PS4.
Ray-tracing is confirmed and players can choose between two visual modes.
Being developed by Bluepoint Games for PS5.
Just when things seemed easy, these bosses came along for a bad time.
The developer is talking up its upcoming remake.
Studio president says the Bluepoint Engine is "flexible and able to task advantage of any hardware."
These RPGs will put your patience to the test.
Bluepoint's Marco Thrush says he'll "let you figure out the rest."
Just announce it already, Sony.