Invites for the preview have not been sent out yet as per 343 Industries' John Junyszek. Detailed info will be revealed in the next Inside Infinite.
In an interview with HiddenXperia, Halo co-creator Marcus Lehto expressed his past concerns about Halo Infinite's lackluster showings last year.
Halo Infinite's multiplayer will feel like a celebration of all things Halo, according to lead multiplayer designer Andrew Witts.
Called the Mark System, it will allow players to "mark a spot in the world that lets their teammates know vital information."
Matt Booty isn't going to tell Psychonauts 2 director Tim Schafer to make a game "that has seasons and goes on for five years."
The nearly 500-page-long book will feature lore and images for the series (including Halo Infinite). Pre-order details coming "very soon."
The developer is "constantly evaluating the flighting build" but details will be provided ahead of time. Only Halo Insiders can participate.
Xbox boss Phil Spencer believes that thanks to its massive fanbase and history, Halo is "just an IP that’s going to be with us."
Season 1: Heroes of Reach will start the journey to "deeply root" one's multiplayer character in the "larger Halo universe" as per Joseph Staten.
343 Industries talks more about multiplayer seasons, from events with new activities to "Fracture" which provides non-canon rewards.
Insider Tom Henderson seemingly narrows down the release window further after Xbox boss Phil Spencer reaffirmed a Holiday 2021 release.
Xbox boss Phil Spencer says Microsoft has a rough four week window in mind for the shooter's launch, and is feeling good about the target launch window.
With E3 2021 officially over, let's take a look back at all of the announcements that flopped along with a few others that angered fans.
Following Halo Infinite's E3 2021 showing, we still don't have a specific launch date for the game- is that cause for concern?
343 Industries have revealed a bunch of new details on the multiplayer component of Halo Infinite- here's everything you should know about it.
Power-ups like Overshield are now inventory items and usable whenever. Vehicles and guns are also dropped as Big Team Battle matches progress.
Players can choose from different body types and voices while also equipping different armor effects, helmet attachments and prosthetics.
The first closed betas for Halo Infinite's multiplayer offerings will go live later this summer, and interested fans can sign up right now.
Training Mode, bots in Custom Games and much more are included in multiplayer. Coatings can also be applied to vehicles and weapons.
Old favorites like the Spartan Hammer and Energy Sword return for multiplayer while new weapons, Ordinance drops and more have been added.