Archive For Housemarque Tag

Resogun Confirmed for PS3 Release on December 17th

Resogun Confirmed for PS3 Release on December 17th

Releasing alongside the Vita version for Europe and North America.

Resogun May Be Headed Over To PS3

Resogun May Be Headed Over To PS3

The frenetic arcade shooter may be coming to Sony's last generation console as well.

Resogun Rated for PlayStation 3 in Europe

Resogun Rated for PlayStation 3 in Europe

Sony could be planning a previous gen port for the popular shooter.

PS4 Is Powerful But Achieving 1080p/60fps Without Major Development Challenges Is Arguable

PS4 Is Powerful But Achieving 1080p/60fps Without Major Development Challenges Is Arguable

Housemarque explains that achieving 1080p and 60fps with superior graphical effects is a challenge.

Alienation Interview: ‘Be Patient And You’ll Get A Great Game’

Alienation Interview: ‘Be Patient And You’ll Get A Great Game’

Community Manager of Housemarque, Tommaso De Benetti explains why their next game is their most ambitious yet.

Resogun Receiving Local Co-op Multiplayer and Ship Editor

Resogun Receiving Local Co-op Multiplayer and Ship Editor

Leaderboard reset also incoming. Be afraid.

RESOGUN: Heroes Includes Two New Modes, Ship Creator

RESOGUN: Heroes Includes Two New Modes, Ship Creator

Housemarque's shooter will return with new content.

New Modes and Ship Editor Coming to Resogun This Month

New Modes and Ship Editor Coming to Resogun This Month

It almost sounds too good to be true.

Dead Nation Apocalypse Edition Interview – Sequel Plans, Benefits of PS Plus and Zombie Madness

Dead Nation Apocalypse Edition Interview – Sequel Plans, Benefits of PS Plus and Zombie Madness

Climax Studios and SCE Worldwide Studios talk about the PS4 and upcoming plans for the Dead Nation franchise.

RESOGUN Expansion Teased in Humorous New Image

RESOGUN Expansion Teased in Humorous New Image

Balls are apparently a requirement in Housemarque's new content.

Resogun Dev Diary: From Voxel Murder to Resolution Gunning In 1080p

Resogun Dev Diary: From Voxel Murder to Resolution Gunning In 1080p

Housemarque's Tommaso De Benetti shares exclusive info on the mesmerizing shooter's development.

Sony XDEV Explains Why Dead Nation: Apocalypse Edition Runs At 30fps On PS4

Sony XDEV Explains Why Dead Nation: Apocalypse Edition Runs At 30fps On PS4

Climax's Claire Blackshaw also talks about developing from the ground up for the console.

Dead Nation: Apocalypse Edition PS4 Trophy List Wants You to Earn Romero’s Respect

Dead Nation: Apocalypse Edition PS4 Trophy List Wants You to Earn Romero’s Respect

Along with clever nods to L4D and Dead Rising.

Resogun Developer Working on Unannounced PS4 Project, DLC

Resogun Developer Working on Unannounced PS4 Project, DLC

Housemarque also reveals its nomination in this year's D.I.C.E. awards.

RESOGUN Review

RESOGUN Review

Symphony of destruction.

PS4 Remote Play Games Capped at 30 FPS on Vita?

PS4 Remote Play Games Capped at 30 FPS on Vita?

Resogun developer Housemarque reveals the same.

RESOGUN Interview: Physics, Destruction, Gameplay Features And PS4 Development

RESOGUN Interview: Physics, Destruction, Gameplay Features And PS4 Development

Harry Krueger, Lead Programmer of RESOGUN talks about Housemarque's latest.

Housemarque: PS4 Is “Powerful Enough To Blow Your Pants off”, Will Use Touchpad In Unexpected Ways

Housemarque: PS4 Is “Powerful Enough To Blow Your Pants off”, Will Use Touchpad In Unexpected Ways

We talk to the RESOGUN dev about next-gen processes and what we can expect from their PS4 launch title.

RESOGUN Dev: PS4 Is All ‘Raw Power’, GDDR5 RAM And GPU Will Result In Better Multiplatform Games
RESOGUN Uses Only 50 Percent of PS4 CPU, “8 GB GDDR5 RAM And Unified Architecture Necessary”

RESOGUN Uses Only 50 Percent of PS4 CPU, “8 GB GDDR5 RAM And Unified Architecture Necessary”

"We are using more memory than PS3 has in total just for the flying cubes!"