Housemarque explains that achieving 1080p and 60fps with superior graphical effects is a challenge.
Community Manager of Housemarque, Tommaso De Benetti explains why their next game is their most ambitious yet.
Leaderboard reset also incoming. Be afraid.
Housemarque's shooter will return with new content.
It almost sounds too good to be true.
Climax Studios and SCE Worldwide Studios talk about the PS4 and upcoming plans for the Dead Nation franchise.
Balls are apparently a requirement in Housemarque's new content.
Housemarque's Tommaso De Benetti shares exclusive info on the mesmerizing shooter's development.
Climax's Claire Blackshaw also talks about developing from the ground up for the console.
Along with clever nods to L4D and Dead Rising.
Housemarque also reveals its nomination in this year's D.I.C.E. awards.
Symphony of destruction.
Resogun developer Housemarque reveals the same.
Harry Krueger, Lead Programmer of RESOGUN talks about Housemarque's latest.
We talk to the RESOGUN dev about next-gen processes and what we can expect from their PS4 launch title.
'No embedded DRAM. Just raw power.'
"We are using more memory than PS3 has in total just for the flying cubes!"
Developer will talk about its PS4 plans at the European expo.