Phil Fish is not convinced that Microsoft's heart is in the right place.
We speak to Jason Perkins to learn all there is to know about this funky little stealth game.
President Philip Tibitoski feels that this isn't being matched too well by the Xbox One.
Also plans to revamp tedious certification process.
Do you like scary games?
Sam Abbott talks about how Contrast will remain the same, regardless of platform.
Three new Special levels bring challenging gameplay.
Lorne Lanning talks about a lack of foresight up in Redmond in concerns to indie developers.
Users can vote to have the game made available on Steam.
Ocean Quigley, Andrew Willmott and Dan Moskowitz describe themselves as "recovering ex-AAA devs".
Andy Schatz disappointed with sales for Xbox 360 version.
Phil Fish says this is more sales than "in the first three months since release on Steam".
Jason Rubin says it will come down to the business model, exclusives and much more instead.
System creator says the approach is to make the platform more open.
More cautious, scaredy cat gamers may take longer thought.
Mark of the Nina and Don't Starve developer announces new title.
Andrew House talks about the focus being back on developers and consumers with the PS4.
Studio co-founder Jenova Chen reveals that the game has finally become profitable.
The Adams brothers recently rejected an offer to use the game's name.
The award-winning indie title will arrive in Autumn.