Linda, Kelly and Fred could show up to support the Chief.
"The number of processor cores has increased as well, and so has the memory bandwidth," explains Cloakworks' Joe van den Heuvel.
At least they are not outright denying a potential Xbox One version.
SKU, launch lineup, pricing, everything.
The greatest remaster collection ever?
Cloth simulation will still be calculated locally, says Cloakworks' Joe van den Heuvel.
"It is a differentiator for our platform."
Okay, I'll stop now, I promise.
'They have no place in our game.'
No wonder the game looks gorgeous.
It's a 10% increase.
I'm very confused. And so is, apparently, Microsoft.
Geoff Smith from Lionhead Studios explains to GamingBolt that their focus is to create a great gaming experience.
'Working with Platinum Games is a highlight.'
GamingBolt speaks to Founder & CEO of Confetti Interactive and Confetti Games Wolfgang Engel to know where video game graphics are heading.
Game director Frank O'Connor explains why they might take the eSports approach for Halo 5 Guardians.
You'll be performing pretty much the same things as before while playing as a Spartan.
Futuremark Studios, who benchmarked DirectX 12, shares new details about the upcoming API.
"We rather just focus on optimizing what you can see on the screen," says Insomniac Games.