It's 2013 all over again.
Sony's Jim Ryan on PS4's games line up for 2014 holidays.
343 Industries has a ton of surprises in store this Saturday.
Silicon Studios' Masaki Kawase talks about the benefits of Microsoft's upcoming graphics API.
Build the Chaos and fight off the OD'd in Insomniac's open world shooter.
Possibly in collaboration with an external developer.
Bonnie Ross say that the studio is "listening" to PC fans though.
Respawn loves the platform and will produce content for it.
Compulsion Games also talks about using eSRAM for the puzzle platformers.
GamingBolt speaks to Frima Studios' Martin Brouard about this intriguing 2D, couch co-op adventure platformer.
The Eurogamer Expo will be returning this September end.
"And we resolved we weren't going to let that happen again."
"We didn't do anything special."
Frank O'Connor addresses concerns about Halo 2 Anniversary's resolution.
'We were ready for it.'
Flying Wild Hog's CEO Michal Szustak and Lead Engine Programmer Krzysztof Narkowicz take us through the finer details of developing Shadow Warrior on PS4 and Xbox One.
Phil Spencer apparently spoke wrongly.
'Customers love the device.'
Playground Games' Ralph Fulton says they can be considered "different games inspired by the same ideas".