Lead Designer of Disney: Fantasia Music Evolved also talks about how kinect-less Xbox One SKU could help gain sales.
"Our game was built with the Xbox One in mind," explains Lead Designer of Disney: Fantasia Music Evolved.
Two days left!
Cort Stratton shares his thoughts about frame rate and resolution.
Poor Nintendo is always left out of stuff like this.
But there's plenty of good reason why, according to creative director Ralph Fulton.
Expect more app functionality on the Xbox platform in the coming days.
"Following PlayStation's lead in embracing the indie community with their ID@Xbox program is a great step forward for the medium."
'Beauty is more than pixel and poly counts.'
E3's floor map has been revealed.
The Xbox One isn't quite done boasting about Cloud technology just yet.
Four unannounced games from Nintendo? Believe it.
'You'll judge in just over a week.'
'Microsoft needs to up its presence on Windows.'
'The Remedy brand is a seal of quality.'
Everything you need to know about D4.
Drivatar, a real-time weather system, hundreds of cars and much more.
"You have to plan ahead, you have to think how you are going to use the memory, in the most optimal way," says Confetti FX founder Wolfgang Engel.
15 things that would help Halo: 5 Guardians keep its namesake.
But having one API across multiple platforms decreases development time, says Lead Engine Programmer Krzysztof Narkowicz.