Game director Harry Krueger opens up about the importance of accessibility in game design and the lack of difficulty options in Returnal.
Colossal Swords and weapons gain increased attack speed, lowered recovery time and increased two-handed damage in this update.
Filip Kraucher, producer at FiolaSoft Studio, speaks with GamingBolt about upcoming shooter Matcho and what sets it apart from the crowd.
Back to the drawing board.
Thanks to new PS5 bundles, titles like Gran Turismo 7 and Horizon Forbidden West secured second and third place respectively in this week's charts.
Naoki Yoshida, producer and director of Final Fantasy 14, gives an update on the ongoing housing lottery problem in the MMORPG.
Dr. Serkan Toto also talks the company's valuation which was "well below $30 million" in 2014 and "very likely a total joke back then."
Weapon attachments have been overhauled, support actions now award more XP and the scoreboard is now visible in End of Round screens.
Ayaka reminisces on the past and the moment where she became known as the Shirasagi Himegimi ahead of the Irodori Festival.
Flying Wild Hog's upcoming samurai adventure has us excited for a number of reasons.
New Legendary skins for Wraith, Valkyrie, Pathfinder and Crypto will be added along with two new weekly challenge tracks.
Despite reports of issues, insider AccountNgt says the title will be the "next big game" that Quantic Dream will release.
The Legendary armor this week is from Season of Arrivals but it's the new Dead Man's Tale roll with Vorpal Weapon that warrants a look.
More like Babylon's Fall Under 10 Concurrent Players on Steam, am I right?
The survival horror multiplayer title is out soon- here's what you should know about it.
When the PS5 RPG finally launches, hopefully, it'll avoid these pitfalls.
Here's why we're excited about Flying Wild Hog's upcoming samurai action game.
Alterborn's lead game designer Pawel Pernak speaks with GamingBolt about the upcoming Soulslike action RPG.
Polyarc's Brendan Walker says PSVR2's eye-tracking will allow developers to pririotize resources to improve performance and fidelity.
Tetsuya Nomura also confirms that while Sora will have a realistic look in Quadratum, that won't be the case when he's in other worlds.