Shuhei Yoshida will head up an initiative for celebrating "new and unexpected experiences" from external devs.
Whenever it launches, that is.
The First Development Division wants it to take "a step forward from the existing action game framework."
Fairy Tail RPG producer Keisuke Kikuchi speaks with GamingBolt about Sony's upcoming next-gen console.
Well, let's hope this one doesn't get cancelled.
EA is also looking to launch a competitive gaming program with more details coming soon.
EA CEO Andrew Wilson explains why the next Battlefield game won't be out for a while yet.
Launching in FY2022 presents "opportunity for strong two years of growth" says EA CEO Andrew Wilson.
The platform holder may be looking to add some new studios to the fold.
Sony's Hiroki Totoki also says he's confident in the PS5's success.
EA CFO Blake Jorgensen revealed that "plans are underway for that product."
The series will take a hiatus before returning.
Media Molecule wants to "keep adding to it and keep improving it."
Warriors Orochi 4 Ultimate director and producer Tomohiko Sho is looking forward to dramatically improved processing speeds.
Media Molecule wants to be on this one for the long haul.
Koei Tecmo's Kazuhiro Echiyoga feels the "low risk when shifting to this new hardware" will help quicken the PS5's adoption rate.
That SSD is working its magic.
Rockfish Games CEO Michael Schade is quite excited about what next-gen console hardware will make possible.
Microsoft's Aaron Greenberg says, "We can do 4K but we can also do 120 frames per second."
Sony's first party studios are gearing up for next-gen.