Should the next-gen consoles aim for mass market pricing?
Sony's revealed lots of interesting new info on the PS5 lately, with the most notable and most recent new detail on the next gen console being that its controller will be replacing the industry stan... Read More
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Infuse Studio's Jacob Sutton speaks with GamingBolt about the upcoming PS5's impressive hardware.
Infuse Studio's Jacob Sutton also comments on the impact of PS5's backwards compatibility.
The Scottish studio is working on future Rockstar projects in a support capacity.
Next-gen comes with new tech but what benefits does it bring to video games?
Mass Creation discusses the improvements that next gen consoles can provide for loading times.
A time of mixed emotions for many.
As per Mass Creations, with new CPUs, "more stuff could animate, interact with each other, be destroyed or moved."
Director Hidetaka Miyazaki also discusses what he would have improved from the first game.
IO Interactive has entered a publishing and distribution agreement with Warner Bros.
Sony might have some big improvements planned for PSVR 2.
Sony's Sam Parker confirmed the same in a recent tweet.
The development team is still working hard to ensure "100 percent backward compatibility".
The controller will feature "highly programmable voice-coil actuators" in both its grips.
Bluepoint's Marco Thrush says he'll "let you figure out the rest."
A revamped interface, "finer-grained access to data", and more also included.
Sony and Microsoft have very different priorities.
Tower Five's Renaud Charpentier speaks about the boost PS5's solid state drive will give to development of games.