Control looks like it will have strong characters, just like past Remedy games.
Remedy wants to avoid "busywork and meaningless fetch quests" with Control's side missions.
It’s like Inception and Doctor Strange had a baby.
"We’re definitely making sure that the PC version is well catered for."
Remedy's time-bending thriller and Codemasters' action racer join the massive Xbox Game Pass library.
While the game will include some RPG elements, these will be used in a unique way.
The developers noted that they've just added this mechanic into the game and that it is still quite rough around the edges.
The developers discuss what their vision was during the creation of The Oldest House.
Remedy's upcoming third-person shooter has less of a cinematic focus than previous titles.
Remedy says Control is going to be open ended and non-linear, but not open world.
Remedy Entertainment talks about building the world first before deciding on the stories it should have.
Get ready to dive into a world where supernatural meets sci-fi
"We’ll see what happens with Alan Wake next but we all want to see it happen, absolutely."
The dream-like world of Control holds many secrets and dangers.
Remedy's Sam Lake talks about the sandbox nature of the game at E3.
Remedy working on a sequel?
Additionally, the company saw a full revenue increase of 4.6%.
Rising costs and a stagnant audience size make single-player experiences very expensive to make according to Thomas Puha.
Quantum Break on the Xbox One X is (mostly) a successful upgrade.
Remedy's Sam Lake talks about working with 505 Games.