Creative director Luke Smith said the team will also re-examine disabling the weapon if things get too crazy.
Game director Hidetaka Miyazaki feels Martin's contribution to writing the game's lore instead of its direct narrative will be in the best interests of all involved.
The video takes a look at the customization features on offer.
So don't hold your breath for a proper gameplay reveal for either of them anytime soon.
Though the betas will be launching on PC a little later, Microsoft promises it's treating the PC version "as a first-class citizen."
There's no black or white in Night City.
Senior Producer Anthony Nicholson details Borderlands 3's improved combat.
Crystal Dynamics is promising a great deal of content.
EA CEO Andrew Wilson feels a property like Anthem "lives for generations."
Lunging blows and rising slashes make up the one-handed sword's moveset.
A worthy modernization of a beloved classic.
The developers are promising the third game will be a long haul.
CD Projekt RED says Reeves naturally fits into the role.
This franchises loves cutting off hands, but not in this game apparently.
The colorful fighter gets a colorful introduction.
The Renaissance era Disney animator will work on the challenging platformer.
So hard not to make an 'over 9000' joke here.
"We do believe in this game as a live game," says Executive Producer Drew McCoy.
Codemasters' upcoming racer won't have any microtransactions.
Want the latest talking gun from the new DLC? Here's what to do.