Following statements of a trilogy, publisher reaffirms its focus on the second game
Square's new proprietary engine currently won't be used to develop the remake.
Mojang's Jonas Martensson says the developer is looking to continually improve the current game.
Gamescom video sees id Software explaining the improvisation required for Doom's combat.
More details will be shared on the open beta later this year.
Director Hajime Tabata addresses poor Gamescom showing and assures fans of progress.
Companion app likely to be affected as well.
Xbox boss says its third party publishers that ultimately determine how expensive these deals can get.
The Taken King is coming to take...you!
CD Projekt RED CEO Marcin Iwinski does feel the universe is great for telling more stories though.
Limit the number of specialist abilities or outright ban any item during competitive games.
Square Enix's Phil Rogers mentions the "Tomb Raider trilogy", indicating a forthcoming third title.
Senior producer Sigurlina Ingvarsdottir explains the lack of a "true" campaign in the shooter.
The life of a Source Hunter isn't easy but it it's certainly full of freedom.
Jacob and Evie each have their own style but share a common purpose.
New heroes, characters, game modes and more in the works for Blizzard's top titles.
There's no justice like mob justice in Hangar 13's sequel.
Omega Force is developing an action title based on the hit manga/anime for PlayStation platforms.
PS4 and Xbox One receive a more polished version of the same in 2016.
Keiji Inafune's action side scroller still needs time to quash numerous bugs and other issues.
