Losing the plot, quite literally.
Interesting challenges and clear feedback can lead to memorable experiences, especially in difficult titles.
Lead Producer Eugen Harton answers some of our questions about their upcoming release, DayZ.
We discuss game development, God of War's story, its reception, Cory Barlog's favorite games, and more in an extensive chat with him. Full spoilers for God of War inside. BEWARE.
The harmony of demonic intensity.
Not exactly a leisurely walk through the desert, but still a thrilling one.
Looking for games to spend a LOT of time? Behold these four titles.
The state of the Halo franchise.
Overall, Total War Saga: Thrones of Britannia is still a great strategy title
This Nintendo Switch re-release is the perfect opportunity to play (or replay) one of the best platformers of the last ten years.
Colin Moore from Holospark answers some of our questions about Earthfall which is set to launch this Spring for PC, PS4, and Xbox One.
Sony doubles down on its already announced lineup for E3 in preparation of the move to the PS5.
A complete guide for Destiny 2: Warmind DLC.
Bungie continues its run of lacklustre storylines and recycled missions/enemies in overpriced DLC.
Does it make sense for Sony to launch the PlayStation 5 in the near future?
What was old is new again.
A charming, flawed, and crazy addition to the PlayLink library.
The CEO of Sobaka Studios answers some of our questions about their upcoming game, 9 Monkeys of Shaolin.
Why do some developers seemingly have so much trouble with lore in ongoing games?
Obsidian's latest tale of souls is entertaining, moody and full of depth for any RPG fan.