“Our priority has always been to ensure that everything in the game feels authentic,” says Stormind Games' Salvo Fallica.
Borderlands 4’s potential $80 price tag sparks debate over what it means to be a “real fan.”
Gearbox Entertainment CCO Randy Varnell reveals that development began immediately after the team shipped Borderlands 3 in 2019.
Borderlands 4 will allow players to visit just about any object they see in the horizon, even if it's "a mile away" or "up in the sky".
Gearbox's Randy Pitchford notes that game-breaking drops could occur due to "so much loot and so many procedural combinations."
Playing at High settings and 1440p resolution will require an Nvidia GeForce RTX 3080 Ti when the title launches on August 8th.
Randy Pitchford asks fans to play first "and understand the choices we've made" and to see and understand "how big this world is."
"The truth is, I don't know what the price is going to be," says Gearbox Entertainment CEO about the upcoming looter shooter.
Protagonist Enzo Favara is "proving himself with guns," which means a "scarcity of resources" and the need for a more tactical approach.
Hangar 13's action-adventure is the latest title to follow the $50 price trend after Clair Obscur: Expedition 33 and Oblivion Remastered.
Play as Enzo Favara, the latest member of the Don Farrisi family in 1900s Sicily, when the prequel arrives on Xbox Series X/S, PS5, and PC.
Players no longer have to reload saves to farm for specific loot drops and can revisit the campaign without starting a new character.
Learn more about Vex the Siren and Rafa the Exo-Soldier, two of the four new Vault Hunters in Gearbox's upcoming sequel.
Guns can now drop with components from multiple weapon manufacturers, leading to much more loot diversity than ever before.
New planet Kairos offers four large zones to seamlessly explore with side activities like Silos, dungeons, and more to complete.
Randy Pitchford says launching on September 12th is "100 percent the result of confidence in the game and development trajectory."
Over 20 minutes of "developer-guided" gameplay will showcase missions, weapons, Action Skills, and new (and returning) characters.
Previously scheduled for September 23rd, the looter shooter launches 11 days earlier for Xbox Series X/S, PS5, PC, and Nintendo Switch 2.
Hangar 13 also announced a Developer Panel at PAX West on May 8th, where it will debut new gameplay and a behind-the-scenes look.
A bunch of previously-released third party titles have been officially announced for Nintendo's upcoming next-gen platform.