"Exciting" updates also coming for indie and third-party titles. However, the next God of War and Horizon Forbidden West won't be featured.
Arkane developer believes that the jump to next-gen has greatly improved the development workflow and allowed for limitless ambitions.
We may not have seen much of Redfall yet, but even so, there's no shortage of reasons to be excited about Arkane's next game.
A senior level architect's profile indicates that R&D and incubation began in 2017. However, full production would have begun later.
Arkane Studios have revealed their next big game, and Redfall is looking like their biggest project ever. Here's everything you should know about it.
Players who choose to run and gun without much thinking might not get far- or as Bethesda's Pete Hines puts it, "it's not a Leroy Jenkins game."
Arkane Studios' next title is an open world co-op shooter were vampires have blocked out the sun and one must fight for survival.
She even exchanges in some quick-witted barbs with Colt.
Learn more about the various mechanics and systems that define the stealth shooter.
The game is apparently going to be announced at E3.
Arkane says it will use the extra time to "create a fun, stylish, and mind-bending layer experience."
Game director Dinga Bakaba says replayability is built into Deathloop's core design, which is why there is no New Game Plus.
Arkane Lyon's Bennett Smith says this isn't a "second campaign" though.
But Arkane "might want to explore things in the future."
The studio behind Prey and Dishonored is excited about being a part of the Game Pass ecosystem.
Deathloop's updated PlayStation Store page provides additional technical details.
SMGs, shotguns, pistols and much more are at your disposal.
Five Bethesda titles can be played at "nearly" 60 FPS with this feature.
Some targets may act differently on subsequent loops, forcing you to adapt.
"There's quite a few hours for people who want to sink their teeth into this game," says game director Dinga Bakaba.