Lara becomes one with the jungle and slays fools accordingly.
With some very Dark Souls like imagery.
"It’s very, very difficult to start and create a new IP. A good one."
Take a brief look at the thought process behind fire, smoke and water effects.
Starting from 2013, Lara's journey has been long and hard.
"It’s a big challenge to be the third game or the second game. Definitely a challenge."
However, the studio is currently busy with three titles and "can't do everything".
I can see where he is coming from...
Only encompasses for production; promotion costs are $35 million.
Shadow of the Tomb Raider will have "the biggest hub that we’ve had so far," says Eidos Montreal.
Those shadows might not look so smooth after all...
No specifics on PS4 Pro, PC obviously specs dependent.
"We have multiple historical layers in our content."
NVIDIA has partnered with a number of studios to help bring the game to PC.
This is a game where we'll get to see Lara slowly becoming not too different from the villains.
Just in case you needed a statue of Lara in your life.
Learn more about tombs, puzzles and whether Lara can dive underwater or not.
This time around, we'll see Lara Croft in South America as she attempts to stop the Mayan apocalypse.
"Manage and improve the in-game store in terms of content, experience and pricing strategy," says the job description.
Official teaser trailer finally released after numerous leaks.